It 's time of year again, so visit us as we count down the top of the changes we want to see 11-1 for Madden 11 For once, "Social Franchise" should not be on this list ... oh how far we have come.
11 - Re-think challenges - this will be a hotly debated topic, but challenges need to be well away from football is good. ... maybe that makes it a bit 'too hard, but the developers and players must at least begin to rethinkImplementation challenges. The objective of the challenges of the NFL and other leagues is to make sure that the referees get the right call, because as hard as you try, certainly not the machines. In Madden, but our officials are mainly machines, because we are forced errors in the way the game is refereed?
The game knows what the right call at any time, so why should always do something wrong? Only for the wild card? Of course there will be times without challengeswhere you realize how badly you wanted a bad reputation and you had a red flag, but when the game made the engine so that the right calls are ever made, then they would not have been overruled by itself a challenge if this is what was their decision. As long as there is a kind of artificial intelligence implemented in Germany itself, where the characters are actually active referees on the field, his vision and awareness will have the numbers, there's no sense arbitrarilycalls wrong and a waste of time. Challenges to at least make, use or store the challenges switch completely until we have a referee in full to make it realistic to have. Buy Madden NFL not, Sherlock Holmes: Case of the Botched calls. Yes, it's in the game ... pee your pants, but is in play, and we are not interested in seeing it.
10 - Fusion improvements - openly here has had some of the worst Madden NFL sports casting for a fewYears. It is not so much a problem as they choose, as is the style of execution, too many vague statements overall, and, of course, the enthusiasm in the box. Madden would have done, as here, to mergers, take a page from UFC 2009 Undisputed, the game sets a new standard for sports. Comment in UFC 2009 sounds fun and interesting, while Madden 10 sounds like the roles played by a script to read for fifteen minutes.
Football is a wide range of sports, with thousandsof players and dozens of teams, so it's not very fair to expect the games Casting quality seen in more concentrated. But honestly, it would be so hard to brief comments and string together provide unique combinations, but we hear the same old long and drawn criticism? And why not have used that license ESPN Madden, but we can live with Mike and Mike in the morning to listen to while playing Madden, or at least choose from that ESPN podcastDay? E 'Madden up for the podcast. Listen to Ian Cummings? It 's the podcast ... on Madden.
9 - No More crossing the line - another example of EA to think a bit 'too much. In the NFL, players will be punished if they pass the ball beyond the line of scrimmage, so it only makes sense to allow players in Madden, went through the line of scrimmage and punished, right? Not really, it makes no sense. The transmission problem ofthe line of scrimmage in Madden is that the control by the currently bound to their current controls.
If a player passes the line of scrimmage under their control will be in charge, but with Madden 10 gives you the ability to pass through the line of scrimmage, sometimes the current controls are controls. How many times have you tried to slide after crossing the line just to throw a pick-six to the X receiver? O spin and throw a wobbler to punishthe B-receiver? It 's just no sense. Or solve the noise controls the transfer does not control the ball for the players when they cross the line of scrimmage. Yes, passing over the line is a part of the mistakes people should be able to do in football, but Peyton Manning has never thrown a pass 50 yards accidentally slipped down the field looking back.
8 - Tournaments Online - It seems every year the players are asking for features that existedand then taken away in a new edition of Madden. online tournaments are used to be one of the best things about Madden, no, sponsored not only official events that still exist to some extent, but you can create on the fly to tournaments or earn the victory of the tournament and challenge yourself. Now as it was a forgotten legend drill tournament so right next to the original Rushing Attack.
7 - Spectator Mode - Madden NFL is a bit 'like Animal Crossing (go with me here). InAnimal Crossing: City Folk, a lot of fun comes from house to house and town to town, only to discover the types of designs to collect tips or you can look, and Madden is no different. The ability to see how other players play what tricks they use to watch or even a game between two good players healthy is a luxury that has long since been forgotten in the universe Madden. Spectator mode make it easier for companies to online games and live streaming for users to engageeven in the sports gaming community, it's great for the scene of the tournament, great for the casual fan who wants more out, and good for advertisers is powered by in-game advertising Madden. There is no reason to keep us in the dark. All we want is to be able to keep people playing your products or let our friends see us!
- Solution - 6 End Game "the game" Final Problem is now a problem that has plagued Madden for a few years. EA SportsThis interference will discover, people to separate the games, and people do not win at an accelerated pace, how to balance this problem now, forcing the players to beat the reason for the CPU to get their win when their opponents out for each. Usually, however, this is the result of playing in online collections of computers and too boring to watch battles drainage techniques to pass the time faster. We need some kind of solution that works both discourageCheaters, do not punish players who do not want to end ... So why not come with a?
Why do not we go, we can not freely leave and take the win, if your account is sufficiently high rating? Xbox Live, this could mean that you must have a minimum score of four or five stars on your account. If players are glitching other players to win fast, so their valuation account would fall quickly and the system would monitor. Additional parameters can be set ascan be concluded without a win when you are at least three touchdowns in that time. While not a perfect method, this would certainly be a huge improvement over the current system.
5 - Avoid bag - part of being an experienced player is able to know when to hold them, know when sometimes they know when to walk away and know when to run. Okay, Kenny Rogers is not just Aristotle, but the man is a good point, which is great for football. Players like Peyton ManningCraftsmen in the art to prevent water hammer, and often fell down on the fast, when all hope is lost in his pocket. So the fall of players in an attempt to avoid punishment (fumbles and potential) of bags would be created will go a long way to improve the motto Madden "game in the game in it. If" Perhaps also limited the ability of descent players certain skills to help promote the collection teams with mobile quarterbacks less quality, but high. Omaybe even a global system in which each player has an "avoid hit-rating in the bag, and drop your chances of success, if you want to increase the scope, the assessment based would try, that players like David Garrard of the Jaguars less likely on the bag when the correct key is pressed while players like Peyton Manning would rather avoid.
4 - Social Practice Mode - Practice, or "labbing" is one of the most important requirements for aquality player in Madden, but usually means sitting alone in a room with two controllers, or at most in the fight against time to play in a game not listed with a friend. By way of online practice, players will be able to join with a friend to test different strategies and plans, and also set up situations in practice, such as "2-minute drive from their 30". The ability to take friends to new tricks of the trade work is an important component for strengthening MaddenCommunity and EA Sports would be wise to recognize the simple implementation of this function.
3 - Customized Collections - Every team is different to Madden, and for this reason, some players some substitutions in certain situations. Consideration of a selected quantity of education in sub-packages Madden would have allowed players to save time for the usual suspects subtitling in and out, and more time actually playing. How to move your slot receiver to the outside when you are a specific training? Do you prefer a heavy series of default when you enter the goal line? If the best pass catcher in RB, if you play four wide? Let the players choose how they see their standard packages, as any coach in football can do.
2 - Online Co-Op - not the most pressing issue at the time, expertise, allow players to play together in a true online co-op would be really fun experience for Madden NFL, which goes beyond simply adding a> News. many other characteristics-op games are easy to co product content filler not offer real value for. But able to play Madden with others online against your friends on board can provide some really interesting games as the players and conversations strategize their next move and plan their route to the ringleader. A real function of co-op online would be an excellent addition to Madden, which synergize with wonderful features such as online practiceMode.
1 - Scouting 2.0 - As has been briefly described in a previous article, it needs a complete overhaul of the franchise mode, be treated as the process of scouting. The project is the most important and beloved franchise mode of many players, but currently scouting for potential buyers is underwhelming at best. With a better system a reality based scouting players to watch "movie game" (Instant Replay) the user can decide what is good or bad tosimulate the performance on tape, and as a result of the assessment really that many diehard fans crave project.
scouting rental agencies provide you with a record of films and send to interested parties and make your assessment based on how the player actually jumps on her belt. This function would revolutionize the way the franchise in Madden, and if necessary, would be worth nearly split in two slices Madden franchise, and online.